"VertexLitGeneric"
{
	"$basetexture" "models\weapons\v_models\arby_mp5\mp5_d"
	"$bumpmap" "models\weapons\v_models\arby_mp5\mp5_n"
	"$halflambert" "1"
	"$nocull" "1"

	"$phong"			"1"
	"$phongexponenttexture"	"models\weapons\v_models\arby_mp5\mp5_g"
	"$phongboost"		"0.75"
	"$phongfresnelranges"	"[1 9 6]"
	"$phongalbedotint"		"1"
	"$phongtint"		"[0.75 0.8 1]"

	"$normalmapalphaenvmapmask" "1"
	"$envmap"	"env_cubemap"
	"$envmaptint"	"[0.1 0.1 0.1]"

	"$rimlight" 		"1"
	"$rimlightexponent"	"132"
	"$rimlightboost"		"0.6"
	"$rimmask" 		"1"
}