VertexLitGeneric
{
	"$basetexture"	"models\weapons\automag\Magandframe"
	"$envmap" "env_cubemap"
	"$bumpmap" "models\weapons\automag\Magandframemask"

	"$phong" "1"
	"$phongexponent" "5"
	"$phongboost" "1"
	"$phongfresnelranges" "[3 5 8]"

	"$normalmapalphaenvmapmask" "1"
	"$envmapcontrast" "1"
	"$envmaptint" "[.75 .75 1]"

}
